As part of the larger installation Untitled, this short 3D animated video offers a speculative rendering of the adobe structure as both object and interruption. Developed in collaboration with a 3D environment artist, the animation visualizes the building within a desert setting, only to fragment it through programmed glitch effects. These glitches, rather than technical errors, become intentional ruptures, visual metaphors for the mediation of experience through code and device.

The glitches reference the layers of software and metadata that condition how we perceive built forms online, particularly within digital platforms. As the structure breaks apart on screen, viewers are reminded that their access to the object is always partial, filtered, and deferred. This fragmentation creates apertures, echoing the sculpture’s real-world wall openings, which invite multiple interpretations while disorienting linear reading.

Rather than rendering the adobe structure in total clarity, the animation troubles it. What appears solid dissolves, flickers, or erodesmirroring the sculpture’s central ethos: a refusal of permanence, a yielding to time, and a commitment to ecological mutualism. In this way, the video acts as a digital companion to the physical installation, foregrounding the tensions between presence and simulation, erosion and code, the vegetal and the virtual.

  • 3D Environment

    This animation is a digital extension of Untitled, a site-specific adobe installation.

    It envisions the structure not as fixed, but as a living question, interrupted and unstable.

    Developed in collaboration with a 3D environment artist, it blends realism with rupture.

  • Glitch, Distortion and Fragmentation

    The glitches represent algorithmic interference: metadata and compression.

    What begins as solid erodes, flickers, and decays.

    Fragmentation becomes a tool of distortion and expanded meaning.